Pixel Wars by Numbers

We've helped countless creators transform their digital assets into game-ready masterpieces. Here's a look at our impact in the gaming ecosystem and how we're changing the landscape of 3D asset integration.

Platform Growth

3D assets being integrated into a game engine
24K+
Active Users
85K
Assets Processed
8.4M
Monthly Requests

We've seen incredible growth since our launch in 2019. Our user base has expanded by over 300% in the last year alone, with creators from 42 countries now relying on our platform to streamline their asset pipeline.

User Growth (YoY) 324%
Asset Processing Capacity 92%
Platform Reliability 99.8%

User Success Metrics

Indie Developers (65%)
Mid-size Studios (20%)
Enterprise (15%)

Our platform has been embraced across the game development spectrum, with independent creators making up our largest user segment. We're particularly proud of how we've helped small teams compete with larger studios by streamlining their asset pipeline.

85%
Time Saved
72%
Cost Reduction
61%
Faster Release

Our users report dramatic improvements in their development workflow. The average time spent on asset integration has dropped from 8.5 hours to just 1.3 hours per project. That's time creators can spend actually making their games better.

What Creators Are Saying

Numbers tell only part of the story. Here's what real developers have experienced after switching to our platform:

Before Pixel Wars, we spent days just getting our 3D models to work properly in-engine. Now it takes minutes. We shipped our indie game 2 months ahead of schedule!

Raj Mehta
Raj Mehta
Lead Developer, NeonDrift Games

The batch processing features have been a game-changer for our art team. What used to take our small studio all week now happens overnight. Couldn't imagine going back.

Priya Singh
Priya Singh
Art Director, Celestial Interactive

I'm a solo developer working on my first commercial project. Pixel Wars has made it possible for me to compete with bigger teams. Their support team is incredibly helpful too.

Vikram Choudhary
Vikram Choudhary
Independent Game Developer